Interview mit Jeff Butler
Auf Vanguard Vault findet ihr das neueste Interview mit Jeff Butler, Präsident von Sigil. In dem Gespräch ging es vor allem um die Balance im Spiel:
>Vanguard Vault: Speaking of the variety of race/class combinations, we count 148 possible combinations--by comparison, WoW has less than 50. With this variety, what is your approach to "class balance"? > >Jeff Butler: Well, there's a small grain of salt to be taken with the concept of class balance. Class balance is partially a matter of opinion, knowledge of gameplay and game acumen in general. I'm willing as a game developer to accept a factor of imbalance between classes, not just situationally but even potentially globally. I take that approach not as a cop-out, but to embrace the fact in the quest for truly different and dynamic character classes, else we take the foolish step of homogenizing races and classes. > >When we first began our playtest, we started with the most basic setup -- warrior, healer, melee DPS, caster -- four classes. Drawing from those four archetypes--making sure they were differentiated--we knew we were going to come up with imbalances in certain situations, kind of embraced that. Situationally we're always OK with that. Some class is better with undead, or against creatures of nature than another, that becomes strategy--situational balance. > >So we're OK with a certain factor. But we'll continue to work on class balance until the game shuts its doors many years in the future. We take it very seriously. Right now the sorcerer is unbalanced in PvP. We take it very seriously, I've got a notepad covered in notes... Its desired there be perceptions that one class is more powerful than another, and that those things change over time as the game continues to evolve. The truth of the matter is, we won't be perfect but we'll continue to strive. That's your job as the quote-unquote Dungeon Master.
Hier findet ihr das ganze Interview.
