- Download CoreUI3 1.3 GU4
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CoreUI3 1.3 GU4
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- ChangeLog
CoreUI3 r1.3
by Nadger
Change Log
1.2.3 - 1.3 GU4 (03/10/08)
* Fully updated with all the UI changes made in GU4 (new Riftway Map, Assemble all button etc.)
* Includes Latest GU4 Infomap
* Golden Targets now display correctly (golden targets are mobs spawned as part of a quest, or nodes that return higher then normal yield if you are not capped for your level yet)
* Group member casting icons should now be out of the way of their direction arrows.
* Quest status window now lets you mouse over the name of the quest to get a brief description of what you have to do.
* The errors some people were experiencing with the last version should be gone
* Added Spell Damage Focus and Spell Healing Focus to infobar
* There may be other changes as well that I have forgotten ;x
Infomap Advanced Changes: (all Soresha's Work)
v1.4 of InfoMap Advanced for Game Update 4.
* Replaced InfoMap's original rift map window with a modified version of the new riftway game window. The rift map buttons on the main map and minimap now open this riftway window.
* Used Cobal's terrain maps as the background for the riftway window.
* City and Terrain map images modified to compensate for errors seen with JPEG files. This has removed the lines seen at edges of city map tiles and minimised the lines on the terrain maps as far as possible.
* New markers for the riftways, and marker for stone resources changed to a brighter blue to stand out better.
* Key and About windows updated.
* New watermark text for terrain maps and rift maps.
* Tidied up various parts of the XML code and directory names. Moved the textures file out of data layers directory to simplify updating the data layers.
* Services layer updated with the new riftway and flight master locations. Teleporters have been removed
(no longer ingame).
* Excluded the centres of Ahgram and New Targonor from the averaging of markers for the services layer. Whilst the algorithm generally increases the visibility of markers, it did not work well with the large number of service PoIs inside these cities.
Several fixes were also made to the riftway map window on the Test server, which were passed on to SOE for use in the default UI as well.
* Repositioned text and reduced the mouseover area on the buttons, to prevent errors when selecting a riftway.
* Riftway window is now automatically closed when a destination is selected.
* Removed overlap from the maps covering the window tabs and their text.
* Tidied up the legend components and removed mouseover highlight effect from legend icons.
1.1 - 1.2b (12/14/07)
Update: 1.2.3 fixes the goldeneye bug, encounterlist bug, and raid group bug.
* Lag Meter and Core Loot windows sizes adjusted to better fit the contents
* Fixed Upperleft & Upper Right Expanding Hotbars background graphics
* Big Group option added. Selectable in the offline option, available in downwards and upwards expanding.
* BuffBar/Healer Bar toggle added to group window. On the right side of your own hp in the group window is a toggle button. This toggle button will swap the group bars out between 2 sets. This allows you to have a buff set and a healing set.
* Tower HUD added. It is a vertical HUD. It is broken up into 3 peices: left, middle, right. This allows you to custom set the spacing between the 2 sides of the hud.
* Goldeneye Classic HUD Added. It is also a vertical HUD and can be broken up into 3 peices as well.
* New Horizontal Healer Helper Group Window option added.
* Removed Target Right Click window in favor of a little toolbar with the different icons you can click to mark your target as that icon.
* Removed background on the cast bar so its not quite so big, moved cast time into the inside of the bar, and spell name on top of the bar.
* Fixed some code that was wrong in FlowCraft, not sure what affect it had if any.
* Lumberjacking will now display in the exp window if you are a lumberjack.
* Cutomized Harvesting Window, it now shows the name of the item you are harvesting...thx Mother.
* Quest Status Text should be a little easier to read now.
* Toolbelts Fixed
* Claim Window Added
* New options for target weaknesses & debuffs
* Added Background option for Infobar
* Modified Raid Windows to be much more compact and display class
* New Offline Options adding many things including the ability to edit hotkey size!
* 100% compatible with GU3
* Market Window Truesilver button fixed.
* Quest Log updated
* Newest Version of Infomap Included
* Tons of other changes i forgot to document...aka ninja patch notes.
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